Matrix3 Structure |
Namespace: netDxf
The Matrix3 type exposes the following members.
| Name | Description | |
|---|---|---|
| Matrix3(Double) |
Initializes a new instance of Matrix3.
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| Matrix3(Double, Double, Double, Double, Double, Double, Double, Double, Double) |
Initializes a new instance of Matrix3.
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| Name | Description | |
|---|---|---|
| Identity |
Gets the identity matrix.
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| M11 |
Gets or sets the matrix element [0,0].
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| M12 |
Gets or sets the matrix element [0,1].
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| M13 |
Gets or sets the matrix element [0,2].
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| M21 |
Gets or sets the matrix element [1,0].
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| M22 |
Gets or sets the matrix element [1,1].
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| M23 |
Gets or sets the matrix element [1,2].
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| M31 |
Gets or sets the matrix element [2,0].
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| M32 |
Gets or sets the matrix element [2,1].
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| M33 |
Gets or sets the matrix element [2,2].
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| Zero |
Gets the zero matrix.
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| Name | Description | |
|---|---|---|
| Add |
Matrix addition.
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| Determinant |
Calculate the determinant of the actual matrix.
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| Equals(Object) |
Indicates whether this instance and a specified object are equal.
(Overrides ValueTypeEquals(Object).) | |
| Equals(Matrix3) |
Check if the components of two matrices are approximate equal.
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| Equals(Matrix3, Matrix3) |
Check if the components of two matrices are approximate equal.
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| Equals(Matrix3, Double) |
Check if the components of two matrices are approximate equal.
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| Equals(Matrix3, Matrix3, Double) |
Check if the components of two matrices are approximate equal.
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| GetHashCode |
Returns the hash code for this instance.
(Overrides ValueTypeGetHashCode.) | |
| GetType | Gets the Type of the current instance. (Inherited from Object.) | |
| Inverse |
Calculates the inverse matrix.
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| Multiply(Matrix3, Matrix3) |
Product of two matrices.
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| Multiply(Matrix3, Vector3) |
Product of a matrix with a vector.
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| Multiply(Matrix3, Double) |
Product of a matrix with a scalar.
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| RotationX |
Builds a rotation matrix for a rotation around the x-axis.
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| RotationY |
Builds a rotation matrix for a rotation around the y-axis.
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| RotationZ |
Builds a rotation matrix for a rotation around the z-axis.
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| Scale(Double) |
Build a scaling matrix.
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| Scale(Vector3) |
Build a scaling matrix.
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| Scale(Double, Double, Double) |
Build a scaling matrix.
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| Subtract |
Matrix subtraction.
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| ToString |
Obtains a string that represents the matrix.
(Overrides ValueTypeToString.) | |
| ToString(IFormatProvider) |
Obtains a string that represents the matrix.
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| Transpose |
Obtains the transpose matrix.
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| Name | Description | |
|---|---|---|
| Addition |
Matrix addition.
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| Equality |
Check if the components of two matrices are equal.
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| Inequality |
Check if the components of two matrices are different.
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| Multiply(Matrix3, Matrix3) |
Product of two matrices.
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| Multiply(Matrix3, Vector3) |
Product of a matrix with a vector.
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| Multiply(Matrix3, Double) |
Product of a matrix with a scalar.
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| Subtraction |
Matrix subtraction.
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